A unique world for everyone
The world of Another End has five major non-player characters: Entity and the four glyphs, who are trying to overthrow Entity. This procedurally generated exploration game lets players create and explore the relationships between the Glyphs and Entity.
I had the opportunity to design a world that would be as unique as its story. We developed colour palettes for each glyph section. As the player moved, the sky, ground, objects and buildings would change colours to create a different experience with every gameplay.